MAP32: Pie in the Sky Diner (32in24-13)

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32in24-13 maps 31-40

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
(31 - 40)
41 42 43 44 45 46 47 48

This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.
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MAP32: Pie in the Sky Diner is the thirty-second map of 32in24-13, a deathmatch megawad. It was designed by Chris Kassap (lupinx-Kassman) and uses the music track " ".

Analysis[edit]

Spawn pointsUnmarked
Map of Pie in the Sky Diner, cropped to only show the playable area

Map layout[edit]

Player spawns[edit]

This level contains nine spawn points:

  1. facing south-east. (thing 68)
  2. facing north-east. (thing 70)
  3. facing north-west. (thing 72)
  4. facing west. (thing 74)
  5. facing south-east. (thing 76)
  6. facing south. (thing 78)
  7. facing north-east. (thing 80)
  8. facing east. (thing 82)
  9. facing east. (thing 84)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 102
Vertices 2491*
Linedefs 2118
Sidedefs 4067
Sectors 237
* The vertex count without the effect of node building is 1853.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 9
Super shotgun 2
Chaingun 1
Rocket launcher 1
Plasma gun 1
Ammunition 1-2 3 4-5
Box of bullets 3
4 shotgun shells 12
Rocket 11
Box of rockets 4
Energy cell 4
Health & Armor 1-2 3 4-5
Stimpack 10
Medikit 1
Items 1-2 3 4-5
Supercharge 1
Berserk 1
Miscellaneous 1-2 3 4-5
Deathmatch start 9
Teleport landing 4

See also[edit]

External links[edit]