MAP32: Rêve Brisé (180 Minutes Pour Vivre)


180 Minutes Pour Vivre secret maps

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret & bonus maps

This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP32: Rêve Brisé is the second secret map of 180 Minutes Pour Vivre. It was designed by Roofi and uses the music track "Main Theme" from Tomb Raider, sequenced to MIDI.


Map of Rêve Brisé
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. After lowering the north gate, head to the west side of the gate and use the gargoyle switch nearby. Go east and northeast onto a lift with a candle that has just lowered. Ride it up and enter the northern cave to get health bonuses and an invulnerability. (sector 162)
  2. At the southeast end, go to the steps that led up here and jump into the nukage to the northwest to find a soul sphere in an alcove. (sector 207)
  3. After taking the teleporter in the southeast portion, you will be in a room in the middle. Press the skull switch in the northeast corner, then head all the way back to the starting point. A new teleporter will be here. This hallway is empty and just teleports you back, but it also crushes any monsters that have not teleported into the level yet. (sector 222)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 7:16.63 William Huber (WH-Wilou84) 2022-06-12
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 0:47.69 William Huber (WH-Wilou84) 2022-06-06

The data was last verified in its entirety on July 31, 2022.


Player spawns[edit]

This level contains five spawn points:

  1. facing north-west. (thing 64)
  2. facing north-west. (thing 70)
  3. facing north-west. (thing 76)
  4. facing south. (thing 77)
  5. facing south-west. (thing 384)


Map data[edit]

Things 519
Vertices 1750*
Linedefs 1499
Sidedefs 2288
Sectors 264
* The vertex count without the effect of node building is 1302.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


  • The map's title translates to "broken dream".

See also[edit]


External links[edit]