MAP32: Rapecube (Greenwar II)
From DoomWiki.org
| Greenwar II maps 31-36 |
|---|
|
01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP32: Rapecube is the thirty-second map of Greenwar II, a deathmatch megawad. It was designed by Jason Root (Hellbent) and Mike Brincka (brinks), and uses a MIDI rendition of "Nighmare Zero" by Naoto Tanaka, from Mega Man X6 (sequenced by ShadowMan.eXe), as its music track.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north-east. (thing 6)
- facing south-east. (thing 7)
- facing south-west. (thing 8)
- facing north-west. (thing 9)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 46 |
| Vertices | 4577* |
| Linedefs | 5273 |
| Sidedefs | 10036 |
| Sectors | 1046 |
* The vertex count without the effect of node building is 3624.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Shotgun | 4 | ||
| Super shotgun | 1 | ||
| Chaingun | 1 | ||
| Rocket launcher | 1 | ||
| Plasma gun | 1 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| Box of bullets | 1 | ||
| Box of shotgun shells | 4 | ||
| Rocket | 4 | ||
| Box of rockets | 2 | ||
| Energy cell | 3 | ||
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 4 | ||
| Medikit | 2 | ||
| Armor | 1 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 4 | ||
| Exploding barrel | 3 | ||
| Teleport landing | 2 | ||
