MAP32: Return to the Birabuto Kingdom (Super MAYhem 17)

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Super MAYhem 17 secret maps

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Secret maps

This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.
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MAP32: Return to the Birabuto Kingdom is the second secret map of Super MAYhem 17. It was designed by Michael Jurich (Death Egg) and uses the Overworld music track from Super Mario Land, composed by Hirokazu Tanaka and sequenced to MIDI.

Walkthrough[edit]

Map of Return to the Birabuto Kingdom
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head west through the corridor containing shotgun shells, then jump onto the block with health bonuses. Look at the tan walls and spot the one without hieroglyphs. Jump through that wall and you will find a computer area map, a megasphere, and a backpack. This area counts as two secrets. (sector 38)
  2. See Secret #1. (sector 66)
  3. Grabbing the BFG9000 (or soul sphere) from Secret #4 opens the wall ahead, where a cyberdemon attacks you. You can go back to the large ledge that had energy cells and boxes of rockets and enter the new area that has energy cell packs (and an invulnerability on Hey, Not Too Rough or lower). (sector 102)
  4. On the high ledge with the arch-vile, head though the door at the southeast end and navigate around the fences to get stimpacks and a BFG9000 (or soul sphere on Ultra-Violence or higher). (sector 118)

Bugs[edit]

Two boxes of rockets (Things 190 and 191) in the cyberdemon room have no flags set for any of the three difficulty classes, so they do not actually appear in the level.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 247
Vertices 896*
Linedefs 897
Sidedefs 1261
Sectors 158
* The vertex count without the effect of node building is 766.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]