MAP32: Secret 2 (DsDoom 3)

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DsDoom 3 secret maps

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Secret maps

This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.
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MAP32: Secret 2 is the second secret map of DsDoom 3. It was designed by Sniper 109 and uses the music track "At Doom's Gate" by Robert Prince.

Walkthrough[edit]

Map of Secret 2
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Enter the room where the exit door is, then return to the zigzag bridge and head southeast. Go to the lit area with a medikit, a box of shotgun shells, and a shotgun. (sector 43)
  2. Return to the north side of the zigzag bridge area and then quickly run back to where Secret #1 is. Take the east lift up and follow the passage getting a box of shotgun shells and armor bonuses. (sector 62)
  3. After the zigzag bridge, open the brown wall on the west side to find boxes of ammo, a medikit, and a megaarmor. (sector 77)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains only one spawn point, making it unplayable in deathmatch mode:

  1. facing south. (thing 73)

Statistics[edit]

Map data[edit]

Things 137
Vertices 543*
Linedefs 533
Sidedefs 739
Sectors 80
* The vertex count without the effect of node building is 442.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]