MAP32: Self-Destruct (Hell To Pay)
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Hell To Pay maps 12-20 |
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This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.
MAP32: Self-Destruct is the seventeenth map of Hell To Pay. Despite the map slot, it is not a secret map: the previous map only has a "secret exit", making progression through MAP32 the only way possible.
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Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the top left section of the corridors is a wall with a brown texture. Open this for a green armor. (sector 189)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 00:06 | Erick Tenorio (GuyNamedErick) | 2018-06-23 | hp32-006.zip | |
NM speed | |||||
UV max | 3:26.03 | Vladimir Monakhov (skepticist) | 2009-10-07 | hp32-326.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on January 16, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing south-east. (thing 166)
- facing south. (thing 168)
- facing west. (thing 169)
- facing north. (thing 171)
- facing south. (thing 172)
- facing east. (thing 173)
- facing west. (thing 176)
- facing east. (thing 177)
Statistics[edit]
Map data[edit]
Things | 193 |
Vertices | 1576* |
Linedefs | 1757 |
Sidedefs | 2593 |
Sectors | 385 |
Things[edit]
This level contains the following numbers of things per skill level:
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