MAP32: Sleep Town (100LineT)

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100LineT secret maps

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Secret maps

This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.

MAP32: Sleep Town is the second secret map of 100LineT. It was designed by ChaingunnerX and uses the music track "Another Voyage" from Chrono Cross, originally composed by Yasunori Mitsuda and sequenced in MIDI by Dermot Mac Flannchaidh.

Walkthrough[edit]

Map of Sleep Town
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Kill the zombies in the starting room then go outside to deal with some imps who are protecting a shotgun. Drop to the bottom floor and go to the south-east corner to find a berserk pack and eight Commander Keens, kill all the Keens then go to the opposite corner to find a megasphere next to a switch. Flip the switch to lower a lift behind you and reveal various monsters, including an arch-vile, guarding a teleporter, then enter the teleporter to go to the southern ledge. Go straight forward to another teleporter that goes to a room with the blue and yellow keycards, then return to the starting room and flip the switch here to open the exit hole.

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:02.74 Aleksey Kamenev (4shockblast) 2013-09-07 1t32p002.zip Cross-listed from Pacifist
NM speed 0:01.34 Gosu_Noob 2022-08-24 1t32n001.zip Also Pacifist
UV max 0:52.57 GrumpyCat 2021-09-02 1t32-052.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:02.74 Aleksey Kamenev (4shockblast) 2013-09-07 1t32p002.zip

The data was last verified in its entirety on September 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 82)
  2. facing south. (thing 83)
  3. facing north. (thing 84)
  4. facing north. (thing 85)

Statistics[edit]

Map data[edit]

Things 90
Vertices 103*
Linedefs 99
Sidedefs 150
Sectors 21
* The vertex count without the effect of node building is 80.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]