MAP32: The Citadel (Community Chest)

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Community Chest secret maps

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Secret maps

This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.

MAP32: The Citadel is the super-secret map of Community Chest. It was designed by Gene Bird, and was originally released standalone as part of his Blind Alley series.

Completing this level takes the player to MAP16: Methods of Fear.

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Walkthrough[edit]

Map of The Citadel
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the midway of the stairway at the northern part of the map, the eastern wall is misaligned. Press it to find a lift with a megasphere and a box of shotgun shells. (sector 196)
  2. In the western hallway, the wooden barrier separating the southern alcove from the hallway can be lowered; in this alcove, you can find a medikit and a box of bullets. (sector 170)
  3. When you go up the western stairway at the southern part of the map, a short pillar with two switches will rise to the west. Press the western switch to lower it. Take it up like a lift, and jump on a platform with some torches and a box of shotgun shells. (sector 22)

Bugs[edit]

A spectre (thing 287) is stuck in a shotgunner.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 8:34.26 Dylan Gill (TheV1perK1ller) 2017-06-20 cc32-834.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 13, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 632)
  2. facing west. (thing 633)
  3. facing east. (thing 634)
  4. facing south. (thing 635)

Statistics[edit]

Map data[edit]

Things 673
Vertices 1366*
Linedefs 1457
Sidedefs 2149
Sectors 254
* The vertex count without the effect of node building is 1212.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

The beginning is based on MAP22: The Catacombs of Doom II.

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]