MAP32: The Docking Bay (The UnMaking)


The UnMaking maps
The Last Moonbase on Earth

01 02 03 04 05 06 07 08

Hell-o, Good-bye

09 10 11 12 13 14 15 16

Dimension of the Darndest

17 18 19 20 21 22 22 23 24 25 26 27 28

Secret maps
Bonus maps

35 36 37 38 39 40

This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.
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MAP32: The Docking Bay is the first secret map of The UnMaking, accessed from MAP01. It was designed by scwiba.


Map of The Docking Bay
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Turn to the right from the starting location and destroy the cluster of barrels. Behind them is a misaligned wall that can be opened for armor. (sector 4)
  2. One of the corner walls in the room with the green armor surrounded by a ring of barrels is misaligned similarly to secret #1. Open this for a single armor bonus (sector 103)
  3. At the top of the stairs where you find a switch overlooking the oval room with four lamps, look to the left for a different texture. Open this to collect a single health bonus. (sector 63)
  4. Standing in front of the exit sign, turn left and look for a distant computer panel down an inaccessible hallway. Shoot this to open the door in the dark hallways that you saw earlier. Inside is a berserk pack and switch. (sector 70)
  5. Press the switch in the berserk pack room to open a shootable switch behind one of the nearby lamps. Get to a height from which you can shoot it and it will raise a platform near the exit. If you cross this platform into a previously inaccessible hallway, it will lead to an Unmaker. (sector 56)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes


Player spawns[edit]

This level contains four spawn points:

  1. facing south-west. (thing 187)
  2. facing north-east. (thing 188)
  3. facing south. (thing 189)
  4. facing north-west. (thing 190)


Map data[edit]

Things 197
Vertices 1797*
Linedefs 1247
Sidedefs 1772
Sectors 201
* The vertex count without the effect of node building is 969.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]