MAP32: The Pyramid of Death (Speed of Doom)
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MAP32: The Pyramid of Death is the thirty-second map of Speed of Doom. It was designed by Josh Sealy and uses Egypt, an original track by Stuart Rynn.
Contents
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
An "unofficial secret" is the trench area behind the red and yellow switches. It can be reached by jumping off the central pyramid onto either ledge near the starting area, and then making your way along the walls. The area contains an invulnerability, a megasphere, and a large number of energy cell packs.
Secrets[edit]
- The starting area is marked as secret. (sector 13)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 0:59.89 | Orii | 2023-12-21 | sd32-059.zip | |
| NM speed | |||||
| UV max | 9:17.71 | Tatsuya Ito (Tatsurd-cacocaco) | 2022-08-03 | sd32-917.zip | |
| NM 100S | 1:12.00 | Orii | 2026-01-23 | sd32s112.zip | |
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist | 2:17.63 | Terrarienn | 2022-05-24 | sd32p-217.zip | |
| NoMo 100S | 0:26.31 | Kyle McAwesome | 2024-05-17 | sd32o026.zip |
The data was last verified in its entirety on January 30, 2026.
Statistics[edit]
Map data[edit]
| Things | 1551 |
| Vertices | 4094* |
| Linedefs | 2904 |
| Sidedefs | 5591 |
| Sectors | 316 |
* The vertex count without the effect of node building is 2474.
Things[edit]
This level contains the following numbers of things per skill level:
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