MAP32: The Pyramid of Death (Speed of Doom)

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Speed of Doom secret maps

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Secret maps

This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.

MAP32: The Pyramid of Death is the thirty-second map of Speed of Doom. It was designed by Josh Sealy and uses Egypt, an original track by Stuart Rynn. The par time is unknown.

Walkthrough[edit]

Map of The Pyramid of Death
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The only secret is the start zone. (sector 13)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 09:29 Ricardo Bischoff (Rizera) 2011-12-07 sd32-929.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Last updated on June 19, 2013.

Multiplayer records[edit]

Run Time Players Date File Notes

Last updated on June 19, 2013.

Miscellaneous demos[edit]

Run Time Player Date File Notes
First Demo Attempt 45:00 Nikolay Kamnev (Heretic) 2010-03-23 sod-hrt.zip 1

Last updated on June 19, 2013.

1. ^ Final time of 22:04.

Statistics[edit]

Map data[edit]

Things 1551
Vertices 4094*
Linedefs 2904
Sidedefs 5591
Sectors 316
* The vertex count without the effect of node building is 2474.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]