MAP32: The Waiting Room (Doom II: 25 Years on Earth)

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25 Years on Earth secret maps

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Secret maps

This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.
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MAP32: The Waiting Room is the second secret map of Doom II: 25 Years on Earth. It was designed by James Cresswell (Phobus) and uses the MIDI rendition of "The Wait" by Metallica as its music track.

Walkthrough[edit]

Map of The Waiting Room
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After five minutes have passed in the level, the door at the southwest end will open, allowing you to get a BFG9000. (sector 52)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 5:05.14 sapphics 2021-07-02 ph_25yoe32m505.14.zip
NM 100S
UV -fast 5:05.60 Justin Baliao (tinotormed) 2024-01-03 ph_25yoe32f0505.zip
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 27, 2024.

Statistics[edit]

Map data[edit]

Things 400
Vertices 1658*
Linedefs 1345
Sidedefs 2166
Sectors 232
* The vertex count without the effect of node building is 1279.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]