MAP32: Tomb of the Forsaken (Cleimos 2)
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Cleimos 2 secret maps |
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MAP32: Tomb of the Forsaken is the second secret map of Cleimos 2. It was designed by Rand and Steven Phares.
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Contents
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
These twelve secrets are all the interiors of twelve blocks in the main area of the map. They will all be ordered according to where they are in a grid. The first block is the leftmost block, and the last block will be the rightmost block. There are four rows, top to bottom; and three blocks in each row: first, middle, and last. Note that three of these are necessary to get the three keys to leave the map.
- First block, first row: Use the wall at the northeast corner. Grabbing the blue key here will make some shotgun guys teleport in. (sector 128)
- Middle block, first row: Use the wall at the northwest corner. Inside are zombiemen, rockets, and a rocket launcher. (sector 143)
- Last block, first row: Use the wall at the southwest corner. Lost souls and stimpacks are inside. (sector 115)
- First block, second row: Use the wall at the northwest corner. Health bonuses are inside. (sector 145)
- Middle block, second row: Use the wall at the northeast corner. Inside is the red key, but look out for the crushing ceiling. (sector 147)
- Last block, second row: Use the wall at the northeast corner. A pain elemental will teleport away. Inside is a chaingun and two boxes of ammo. (sector 152)
- First block, third row: Use the wall at the northwest corner. Health bonuses and imps are inside. The imps may teleport away. (sector 138)
- Middle block, third row: Use the wall at the southwest corner. Two revenants guard a super shotgun and shotgun shells. (sector 118)
- Last block, third row: Use the wall at the northwest corner. Drop down to get armor bonuses and a green armor. Using the lift at the bottom will allow an alternate route into Secret #12. (sector 124)
- First block, last row: Use the wall at the northwest corner. Inside are spectres and the yellow key. The spectres may teleport away. (sector 151)
- Middle block, last row: Use the wall at the southwest corner. There are lots of ammo clips and a computer area map here. Grabbing the computer area map releases chaingunners. (sector 136)
- Last block, last row: Use the wall at the southeast corner. Drop down to get energy cell packs and a plasma gun. Using the lift at the bottom will allow an alternate route into Secret #9. (sector 126)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 4:21.69 | EnragedEggplant | 2023-07-13 | cleimos232m421.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on July 24, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing east. (thing 4)
- facing east. (thing 5)
- facing east. (thing 6)
- facing east. (thing 7)
- facing east. (thing 172)
- facing east. (thing 173)
- facing east. (thing 174)
- facing east. (thing 175)
Statistics[edit]
Map data[edit]
Things | 288 |
Vertices | 1682* |
Linedefs | 1828 |
Sidedefs | 948 |
Sectors | 205 |
Things[edit]
This level contains the following numbers of things per skill level:
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