MAP32: Underhalls (PlayStation Doom)
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MAP32: Underhalls is the thirty-second level of PlayStation and Sega Saturn ports of Doom, and the second level of the Doom II episode. It is based on the original MAP02: Underhalls with modifications made to adapt to the consoles' limitations. The author of the original map is American McGee.
Contents
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- (sector 80)
Bugs[edit]
Comparison of versions[edit]
Cosmetic differences[edit]
Only the brown variation of wide doors is featured against the green variation and UAC-type door.
Only one type of switch is featured on this level: the exit room now has a SW1STEEL (named SW1COMM in PC version) texture switch.
The brown-gray STAR-texture in the starting room was replaced with the green.
Geometry differences[edit]
The steps and red key surface in the house were widened to accommodate the player's increased radius.
- Comparison of maps
Areas / screenshots[edit]
PlayStation screenshots[edit]
Saturn screenshots[edit]
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Music[edit]
The map uses the following music tracks:
Port | Track | Composer | Notes |
---|---|---|---|
Sony PlayStation | "A Calm Panic Rises" | Aubrey Hodges | |
Sega Saturn | "A Breath Of Horror" | Aubrey Hodges |
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing south. (thing 104)
- facing north. (thing 105)
- facing north. (thing 106)
- facing south-west. (thing 107)
- facing south-west. (thing 108)
- facing west. (thing 124)
Statistics[edit]
Map data[edit]
Things | 171 |
Vertices | 530* |
Linedefs | 523 |
Sidedefs | 715 |
Sectors | 97 |
Things[edit]
This level contains the following numbers of things per skill level:
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