MAP32: Underhalls (PlayStation Doom)
|Console level navigator|
MAP32: Underhalls is the thirty-second level of PlayStation and Sega Saturn ports of Doom, and the second level of the Doom II episode. It is based on the original MAP02: Underhalls with modifications made to adapt to the consoles' limitations. The author of the original map is American McGee.
- 1 Walkthrough
- 2 Comparison of versions
- 3 Areas / screenshots
- 4 Music
- 5 Deathmatch
- 6 Statistics
- 7 Technical information
- 8 Inspiration and development
- 9 Trivia
- 10 Navigation
Other points of interest
- (sector 80)
Comparison of versions
Only the brown variation of wide doors is featured against the green variation and UAC-type door.
Only one type of switch is featured on this level: the exit room now has a SW1STEEL (named SW1COMM in PC version) texture switch.
The brown-gray STAR-texture in the starting room was replaced with the green.
The steps and red key surface in the house were widened to accommodate the player's increased radius.
Areas / screenshots
The map uses the following music tracks:
|Sony PlayStation||"A Calm Panic Rises"||Aubrey Hodges|
|Sega Saturn||"A Breath Of Horror"||Aubrey Hodges|
This level contains six spawn points:
- facing south. (thing 104)
- facing north. (thing 105)
- facing north. (thing 106)
- facing south-west. (thing 107)
- facing south-west. (thing 108)
- facing west. (thing 124)