This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.
MAP32 is the thirteenth (and second deathmatch) map of TDUNN Series for Doom II. It was designed by Travers Dunne and Alister Dunne.
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing south. (thing 34)
- facing north. (thing 35)
- facing west. (thing 36)
- facing east. (thing 37)
- facing east. (thing 38)
- facing west. (thing 39)
- facing east. (thing 40)
- facing east. (thing 41)
- facing west. (thing 42)
- facing west. (thing 43)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 469.
This level contains the following numbers of things per skill level:
See also[edit]
External links[edit]