MAP33: 50 Shades of Gry (32in24-15)

From DoomWiki.org

32in24-15 maps 31-33

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
(31 - 33)
Uncut Edition:
34 35 36 37 38 39 40 41 42 43 44
45 46 47 48 49 50 51 52 53 54

This level occupies the map slot MAP33. For other maps which occupy this slot, see Category:MAP33.
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MAP33: 50 Shades of Gry is the thirty-third map of 32in24-15, a deathmatch megawad. It was designed by Argentum and uses the music track "Hava Nagila," sequenced to MIDI.

Analysis[edit]

Spawn pointsUnmarked
Map of 50 Shades of Gry

Map layout[edit]

Player spawns[edit]

This level contains eleven spawn points:

  1. facing south. (thing 1)
  2. facing south. (thing 2)
  3. facing south-west. (thing 3)
  4. facing north-west. (thing 4)
  5. facing north-west. (thing 5)
  6. facing south-west. (thing 6)
  7. facing south-west. (thing 7)
  8. facing north-west. (thing 8)
  9. facing north. (thing 9)
  10. facing north-east. (thing 10)
  11. facing south-east. (thing 142)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 158
Vertices 982*
Linedefs 889
Sidedefs 1371
Sectors 107
* The vertex count without the effect of node building is 788.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Monsters 1-2 3 4-5
Monster spawner 1
Spawn spot 1
Weapons 1-2 3 4-5
Super shotgun 6
Chaingun 7
Rocket launcher 3
BFG9000 1
Ammunition 1-2 3 4-5
Clip 6
Box of bullets 1
4 shotgun shells 6
Box of shotgun shells 1
Rocket 4
Box of rockets 5
Health & Armor 1-2 3 4-5
Stimpack 12
Medikit 4
Megaarmor 1
Items 1-2 3 4-5
Armor bonus 30
Health bonus 50
Berserk 1
Miscellaneous 1-2 3 4-5
Deathmatch start 11

See also[edit]

External links[edit]