MAP33: Cliffside Carnage (Skulldash)


Skulldash maps
Tier One

01 32 02 03 04 05 28

Tier Two

06 07 08 09 23 29

Tier Three

10 11 12 13 25 30

Tier Four

14 15 16 17 24 31

Tier Five

18 19 20 21 26 22

Community Tier pt.1
Community Tier pt.2

43 44 45 46 47 48 49 50 51

This level occupies the map slot MAP33. For other maps which occupy this slot, see Category:MAP33.
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MAP33: Cliffside Carnage is the thirty-third map of Skulldash. It was designed by Joshua O'Sullivan (Dragonfly) and uses the music track "".


Map of Cliffside Carnage
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the east end is a fence that conceals a rocket launcher. On the middle support of that fence is a golden skulltoken. It is recommended to pick this up before entering the rocket launcher area, as the switch will lower the fence and will mean you will have to jump between the supports to get it. (sector 816)
  2. In the beach at the north end, use the rock wall south of two stimpacks to find blue skulltokens. (sector 887)
  3. Flip the switch for the lift east of the start. While it rises, face southwest and jump to the skulltokens underneath the fence above. (sector 1578)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 10, 2022.


Map data[edit]

Things 771
Vertices 4374
Linedefs 6655
Sidedefs 12682
Sectors 2150


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]