MAP33 (1000 Line Community Project)


1000 Line CP maps
City levels

01 02 03 04 05 06

City/Hell levels

07 08 09 10 11

Hell levels

12 13 14 15 16 17 18 19 20

Techbase levels

21 22 23 24 25 26 27 28 29 30

Secret levels

31 32

Bonus levels
This level occupies the map slot MAP33. For other maps which occupy this slot, see Category:MAP33.

MAP33 is the first and untitled bonus map of 1000 Line Community Project. It was designed by Aquila Chrysaetos and uses the music track "The Revolution Continues" by Tristan Clark, which is also used on this WAD's text screens.


Map of MAP33
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Head forward to collect a plasma gun, armor and energy cell packs then kill the imps blocking your way and follow the path north to a structure containing a rocket launcher. Kill the imps, shotgun guys and revenants around the structure then head north-east or north-west along one of two paths until you find a passage leading indoors. If you took the north-west path then you will have to climb some crates guarded by a Hell knight and pain elemental, while the north-east path leads to imps and one to three revenants. In either case you will enter a vent containing lost souls - follow the vent until you can drop down to ground level where one or two knights are guarding the blue keycard.

Backtrack to the structure that held the rocket launcher and follow the south-west path to a sealed UAC door. Open the blue key door next to it to reveal a lion switch that will open the UAC door, kill the arch-vile waiting behind it then continue following the path west and north - watching out for an arachnotron behind a fence - to a brick tower guarded by two mancubi (and two knights on Hurt Me Plenty (HMP) skill level or higher). Enter the tower and kill the chaingunners and shotgun guy inside, press the button next to the entrance to lower a small lift next to it then step across the tan platforms to a switch that will raise a bridge outside. Kill the cacodemons on the bridge and any cacodemons waiting on the other side then cross the bridge and head towards a silver door, watching out for a knight hiding behind a pillar on your right.

Open the silver door and kill two barons of Hell waiting behind it then go through to a symmetrical area with a mancubus either side of you and revenants, arachnotrons, spectres and zombiemen at the bottom of the steps. Go down the steps to find an armor between two doorways then go through either doorway and follow the passageway past an arachnotron and arch-vile to find the yellow keycard, along with a supercharge on HMP or lower. Taking the keycard will close the door you just walked through and open a chamber containing imps and revenants; fight your way past them to a button that will re-open the entrance doors then head north-west to find a small silver door requiring the yellow key. Open it, kill a waiting arch-vile and press the button it was guarding to open a door behind you in the middle of the area. Go through this door and turn left to find the exit switch, which is protected by a baron on Ultra-Violence and Nightmare.

Other points of interest[edit]


  1. The sector you start on is a secret and is impossible to miss. (sector 3)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 3:53.54 Maribo 2021-12-13
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.


Map data[edit]

Things 202
Vertices 1045*
Linedefs 1000
Sidedefs 1471
Sectors 222
* The vertex count without the effect of node building is 784.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]