MAP34: Bleeding Grounds (Greenwar II)

From DoomWiki.org

Greenwar II maps 31-36

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
(31 - 36)

This level occupies the map slot MAP34. For other maps which occupy this slot, see Category:MAP34.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP34: Bleeding Grounds is the thirty-fourth map of Greenwar II, a deathmatch megawad. It was designed by Jason Root (Hellbent) and TheMionicDonut, and uses a MIDI rendition of "Volcano Valley" from Sonic 3D Blast (Sega Genesis version, sequenced by Stacy Anne Christiansen) as its music track.

Analysis[edit]

Spawn pointsUnmarked
Map of Bleeding Grounds

Map layout[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north-west. (thing 15)
  2. facing north-east. (thing 16)
  3. facing south. (thing 17)
  4. facing north-east. (thing 18)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 46
Vertices 2216*
Linedefs 1853
Sidedefs 3496
Sectors 215
* The vertex count without the effect of node building is 1683.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Super shotgun 3
Chaingun 1
Rocket launcher 1
Plasma gun 1
Ammunition 1-2 3 4-5
Box of bullets 1
Box of shotgun shells 4
Box of rockets 2
Energy cell 2
Health & Armor 1-2 3 4-5
Stimpack 7
Items 1-2 3 4-5
Armor bonus 2
Miscellaneous 1-2 3 4-5
Deathmatch start 4

See also[edit]

External links[edit]