MAP34: Fool's valley (Sepia)

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Sepia maps
Ep.1: A tiny victorious war

01 02 03 04 05 06 07 31

Ep.2: Arch(vil)eology

08 09 10 11 12 13 14 32

Ep.3: 50 Shades of brown

15 16 17 18 19 20 21 33

Ep.4: The patchwork
Ep.5: Appendix

29 30

This level occupies the map slot MAP34. For other maps which occupy this slot, see Category:MAP34.
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MAP34: Fool's valley is the thirty-fourth map of Sepia. It was designed by Ravendesk and uses the music track "Hidden Forest" by Gargoyle.

Walkthrough[edit]

Map of Fool's valley
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the starting area, head to the north end, then east. Jump southwest and through the bush to the south to get an energy cell. (sector 97)
  2. Get the brown keycard at the east end and open the brown bars nearby to find a secret chess game. (sector 1101)
  3. To checkmate in two moves, move the queen to square G8 and then the knight to F7. Doing this rewards you with a megasphere that the arch-vile was on. (sector 4847)
  4. At the east side of the north cave, head to the south end and west to a column. Climb it up and jump south to an energy cell pack. (sector 4081)
  5. Get to the column west of the north cave, then use a rocket jump at the north end to reach the rock where four wooden columns are. Jump northeast to another rock, and then north to a backpack. (sector 4046)
  6. At the south end, get to the middle lift and ride up. Jump north, onto a small ridge, then move around to the north and drop down to an energy cell pack. (sector 3421)
  7. At the south end, make your way to the top switch, then jump northeast to get to a small area with a super shotgun. (sector 2916)
  8. At the southwest fort, head to the east side, then jump to a rock to the south. Head west to find a backpack and medikits. (sector 5289)
  9. At the southwest fort, enter the southwest section to find a switch puzzle where you can get a brown keycard. (sector 4906)
  10. At the west side of the southwest fort, find the bright bars and lower them. Head west to find a mahjong table to play. (sector 4668)
  11. To solve the mahjong puzzle, you need to press the rightmost of the left set of switches, then the middle of the right set of switches, then the middle of the right set of switches. Doing this opens the portal to the left, which awards you with an energy cell pack where the revenant was. (sector 4843)
  12. Once you have a bright key, return to the starting cave and head to the east side, opening a bright skull bar. This leads to a teleporter where you can cross platforms to get a berserk pack. (sector 6300)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 31:36.49 Phoenyx 2025-04-23 sep34m313649.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on May 8, 2025.

Statistics[edit]

Map data[edit]

Things 995
Vertices 29994*
Linedefs 34609
Sidedefs 65382
Sectors 6406
* The vertex count without the effect of node building is 29994.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]