MAP34: Ghost Village (deathmatch version) (VooDoo Guns)

From DoomWiki.org

VooDoo Guns maps

  • MAP34: Ghost Village (deathmatch version)
This level occupies the map slot MAP34. For other maps which occupy this slot, see Category:MAP34.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP34: Ghost Village (deathmatch version) is a deathmatch variant of the second map of VooDoo Guns. It was designed by Alexander S. (Eternal) and uses the music track "".

Walkthrough[edit]

Map of Ghost Village
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Play the organ in the church to open the area behind it, which will have the voodoo gun. (sector 1157)
  2. Open the silver door in the silver key room, then head to the south end of the village. Enter the building southwest of the saloon (with white walls). Enter it and use the switch on the south side of the bookshelf to raise steps. Go up them and head to the southwest part of the roof. From here, you can jump to the well with the soul sphere. (sector 1444)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north-west. (thing 3)
  2. facing east. (thing 330)
  3. facing north. (thing 406)
  4. facing north-west. (thing 407)

Statistics[edit]

Map data[edit]

Things 410
Vertices 20583*
Linedefs 18482
Sidedefs 31790
Sectors 1905
* The vertex count without the effect of node building is 15844.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]