MAP34: Morgue (TNT 2: Devilution)

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TNT 2: Devilution bonus maps

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus maps

This level occupies the map slot MAP34. For other maps which occupy this slot, see Category:MAP34.
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MAP34: Morgue is the thirty-fourth map of TNT 2: Devilution. It was designed by Luisinho and uses the music track "Tokyo Nuclear Test" by Brendan Bradley (Bucket). The par time defined in UMAPINFO is 1:30.

Walkthrough[edit]

Map of Morgue
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Use the switch north of the start to raise steps to the east side. Take them all the way to the southeast corner and use the monitor. Head north and east, then north through a new hole to get an invulnerability. (sector 400)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on November 22, 2025.

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing south. (thing 761)
  2. facing south. (thing 762)
  3. facing north-east. (thing 763)
  4. facing north. (thing 764)
  5. facing south-west. (thing 765)
  6. facing north-west. (thing 766)
  7. facing south-east. (thing 767)

Statistics[edit]

Map data[edit]

Things 789
Vertices 2494*
Linedefs 2327
Sidedefs 3618
Sectors 406
* The vertex count without the effect of node building is 1994.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]