MAP34: Round and Round (Doomworld Mega Project 2012)

From DoomWiki.org

DMP 2012 maps 29-40

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 31 32 16 17 18
19 20 21 22 23 24 25 26 27 28
(29 - 40)

This level occupies the map slot MAP34. For other maps which occupy this slot, see Category:MAP34.
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MAP34: Round and Round is the thirty-fourth map of Doomworld Mega Project 2012. It was designed by Kappes Buur and uses the music track from the text screen of Doom II, composed by Robert Prince.

Walkthrough[edit]

Map of Round and Round
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 24, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south-west. (thing 1)
  2. facing north-west. (thing 2)
  3. facing north-east. (thing 3)
  4. facing south-east. (thing 83)

Statistics[edit]

Map data[edit]

Things 214
Vertices 3621*
Linedefs 3586
Sidedefs 5839
Sectors 702
* The vertex count without the effect of node building is 2975.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]