MAP34: Spawning Grounds (20 Monsters Challenge)

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20 Monsters Challenge maps 31-40

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
(31 - 40)
Secret maps: 41 42

This level occupies the map slot MAP34. For other maps which occupy this slot, see Category:MAP34.
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MAP34: Spawning Grounds is the thirty-fourth map of 20 Monsters Challenge. It was designed by BillGuy and uses the music track "". The par time defined in MAPINFO is 2:00.

Walkthrough[edit]

Map of Spawning Grounds
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Fall from the first bridge and open the south wall to find a box of ammo, health bonuses, and a berserk pack. (sector 374)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 6, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 173)
  2. facing west. (thing 175)
  3. facing south-west. (thing 178)
  4. facing north-west. (thing 180)

Statistics[edit]

Map data[edit]

Things 217
Vertices 1783
Linedefs 2183
Sidedefs 3816
Sectors 492

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]