MAP35: Bonus Stage 5 (Super Sonic Doom)
From DoomWiki.org
Super Sonic Doom bonus maps |
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MAP35: Bonus Stage 5 is the fifth bonus and final map of Super Sonic Doom. It was designed by Stephen Clark (The Ultimate DooMer) and uses the music track "".
Contents
Walkthrough[edit]
Essentials[edit]
In this bonus stage, you are supposed to hit the roof and get rewards. Touch a spring and the entire floor of red springs disappears. You are supposed to hit the red squares that offer reward spheres, as well as using the yellow springs to get more rewards. After a reward sphere drops, touch it to get a reward. Note that you can only use a yellow spring once. The rewards range from golden health, light armour, berserk, heavy armour, 100 bullets, 40 shells, 10 rockets, 200 cells, invisibility, 20 health, 20 armour, and an extra life. These are similar to the many pickups and monitors you find in the main levels. If you are really successful, the floor springs will also reset. Falling at any point ends the bonus stage.
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 3, 2023.
Statistics[edit]
Map data[edit]
Things | 108 |
Vertices | 400* |
Linedefs | 420 |
Sidedefs | 804 |
Sectors | 102 |
Things[edit]
This level contains only ZDoom actor things.