MAP35: Curry Night (32in24-13)

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32in24-13 maps 31-40

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
(31 - 40)
41 42 43 44 45 46 47 48

This level occupies the map slot MAP35. For other maps which occupy this slot, see Category:MAP35.
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MAP35: Curry Night is the thirty-fifth map of 32in24-13, a deathmatch megawad. It was designed by Dan Townsend (sgt dopey) and uses the music track " ".

Analysis[edit]

Spawn pointsUnmarked
Map of Curry Night

Map layout[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing west. (thing 1)
  2. facing east. (thing 2)
  3. facing north. (thing 3)
  4. facing south. (thing 5)
  5. facing east. (thing 6)
  6. facing east. (thing 7)
  7. facing east. (thing 8)
  8. facing south-west. (thing 9)
  9. facing north-east. (thing 10)
  10. facing south-east. (thing 11)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 42
Vertices 849*
Linedefs 763
Sidedefs 1490
Sectors 67
* The vertex count without the effect of node building is 683.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 11
Plasma gun 1
Ammunition 1-2 3 4-5
Box of shotgun shells 4
Energy cell 2
Health & Armor 1-2 3 4-5
Stimpack 12
Items 1-2 3 4-5
Supercharge 1
Miscellaneous 1-2 3 4-5
Deathmatch start 10

See also[edit]

External links[edit]