MAP35: DWANGO the Way id Never Would (32in24-15)

From DoomWiki.org

32in24-15 maps 34-44

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33
Uncut Edition:
(34 - 44)
45 46 47 48 49 50 51 52 53 54

This level occupies the map slot MAP35. For other maps which occupy this slot, see Category:MAP35.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP35: DWANGO the Way id Never Would is the thirty-fifth map of 32in24-15, a deathmatch megawad. It was designed by Michael Fraize (Marcaek) and uses the music track "HITFLOOR.MID," inverted.

Analysis[edit]

Spawn pointsUnmarked
Map of DWANGO the Way id Never Would

Map layout[edit]

Player spawns[edit]

This level contains nine spawn points:

  1. facing north. (thing 6)
  2. facing north. (thing 10)
  3. facing east. (thing 11)
  4. facing south-west. (thing 12)
  5. facing south-east. (thing 13)
  6. facing east. (thing 14)
  7. facing south-east. (thing 17)
  8. facing north. (thing 26)
  9. facing west. (thing 41)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 64
Vertices 676*
Linedefs 668
Sidedefs 1027
Sectors 131
* The vertex count without the effect of node building is 545.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 1
Super shotgun 5
Chaingun 4
Rocket launcher 2
BFG9000 1
Ammunition 1-2 3 4-5
Box of bullets 2
Box of shotgun shells 7
Rocket 5
Box of rockets 3
Energy cell 5
Health & Armor 1-2 3 4-5
Stimpack 1
Medikit 5
Armor 4
Items 1-2 3 4-5
Supercharge 1
Backpack 2
Berserk 1
Partial invisibility 1
Miscellaneous 1-2 3 4-5
Deathmatch start 9
Teleport landing 4

See also[edit]

External links[edit]