MAP35: Damp Depths (Doom: The Golden Souls 2)

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Doom: The Golden Souls 2 maps 30-39

100 01 02 03 04 05 06 07 08 09
10 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29
(30 - 39)
40 41 42 43 44 45 46 47 48 115

This level occupies the map slot MAP35. For other maps which occupy this slot, see Category:MAP35.
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MAP35: Damp Depths is the thirty-fifth map of Doom: The Golden Souls 2. It was designed by Andrea Gori (Batandy) and uses the music track "Brinstar (Underground Depths)" from Super Metroid.

Walkthrough[edit]

Map of Damp Depths
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the northeast end of the cave, in the area where platforms rise once you hit the switch in the building to the east, there is a Big Coin floating on the west side of the column. Jump to it from behind the column to get it. (thing 1072)
  2. In the southwest facility, shoot the POW barrels at the south end where the metal blocks are to find a hidden passage to a Big Coin. (thing 2652)
  3. In the southeast cave, dive into the southeast corner and you will find a Big Coin through the vines. (thing 3215)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Statistics[edit]

Map data[edit]

Things 5098
Vertices 4204
Linedefs 4710
Sidedefs 8072
Sectors 599

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]