MAP35: Edgecrusher (Greenwar II)

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Greenwar II maps 31-36

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
(31 - 36)

This level occupies the map slot MAP35. For other maps which occupy this slot, see Category:MAP35.
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MAP35: Edgecrusher is the thirty-fifth map of Greenwar II, a deathmatch megawad. It was designed by Jason Root (Hellbent) and Brett Harrell (Mechadon), and uses the music track "".

Analysis[edit]

Spawn pointsUnmarked
Map of Edgecrusher, cropped to only show the playable area

Map layout[edit]

Player spawns[edit]

This level contains eleven spawn points:

  1. facing north-east. (thing 2)
  2. facing north-west. (thing 3)
  3. facing south-west. (thing 4)
  4. facing south-east. (thing 5)
  5. facing south-west. (thing 6)
  6. facing north-west. (thing 7)
  7. facing north-east. (thing 8)
  8. facing north-west. (thing 9)
  9. facing north-west. (thing 10)
  10. facing south-west. (thing 11)
  11. facing north-west. (thing 12)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 60
Vertices 5591*
Linedefs 5617
Sidedefs 10028
Sectors 823
* The vertex count without the effect of node building is 4550.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Super shotgun 11
Chaingun 1
Rocket launcher 1
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Box of bullets 1
Box of shotgun shells 6
Rocket 3
Box of rockets 4
Energy cell 2
Health & Armor 1-2 3 4-5
Stimpack 13
Items 1-2 3 4-5
Armor bonus 3
Miscellaneous 1-2 3 4-5
Deathmatch start 11

See also[edit]

External links[edit]