MAP35: Guts Palace (The Alfonzone)


The Alfonzone maps
Episode 01 - Jazzy City

01 02 03 04 05

Episode 02 - Ambient Walks

06 07 08 09 10

Episode 03 - Caustic Jungle

11 12 13 14 15

Episode 04 - Heavy Industry

16 17 18 19 20

Episode 05 - Old Money

21 22 23 24 25

Episode 06 - Mad Gothic

26 27 28 29 30

Episode 07 - Abstract Evil
Episode 08 - Component Level

36 37 38 39 40

Episode 09 - Funky Space

41 42 43 44 45

Episode 10 - Everything Else

46 47 48 49 50

This level occupies the map slot MAP35. For other maps which occupy this slot, see Category:MAP35.
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MAP35: Guts Palace is the thirty-fifth map of The Alfonzone. It was designed by Pinchy and uses the music track "Thrash Compactor," composed by Gus Knezevich (Alfonzo).


Map of Guts Palace
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Head to the hall east of the starting room, then use the lift to the north. At the top, head west, then make a jump north while straferunning to the block there to get both an energy cell pack and a box of rockets. (sector 313)
  2. In the area with the white steps at the west side, climb on the highest railing and head to the west wall. Jump on the block south of there, then jump to the next one to the south. Go west and the wall will lower, allowing you to get a soul sphere. (sector 362)
  3. At the pagoda at the northeast end of the map, head to the red pillar with a skull on it in the northwest corner. Use it, then run to the southeast pillar and use that. Go to the northeast pillar and use it, then the southwest pillar. Using the southwest pillar teleports you to energy cells and a BFG9000. (sector 1778)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 7, 2021.


Map data[edit]

Things 1798
Vertices 6548
Linedefs 8517
Sidedefs 14647
Sectors 2153


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]