MAP35: The Waste Tunnels (PlayStation Doom)


Console level navigator
PlayStation, Saturn
The Waste Tunnels

Crystal Project computer.png

This is a console version
of a PC level.

This level occupies the map slot MAP35. For other maps which occupy this slot, see Category:MAP35.
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MAP35: The Waste Tunnels is the thirty-fifth level of the PlayStation and Sega Saturn versions of Doom, and the fifth level of the Doom II episode. It is based on the original MAP05: The Waste Tunnels, with modifications made to adapt the map to the consoles' limitations. The author of the original map is American McGee.


Map of The Waste Tunnels
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. (sector 43)
  2. (sector 113)
  3. (sector 150)


Comparison of versions[edit]

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Areas / screenshots[edit]

PlayStation screenshots[edit]

Saturn screenshots[edit]

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The map uses the following music tracks:

Port Track Composer Notes
Sony PlayStation "Mutation" Aubrey Hodges See PlayStation Doom music.
Sega Saturn "The Broken Ones" Aubrey Hodges See Saturn Doom music.


Player spawns[edit]

This level contains five spawn points:

  1. facing east. (thing 38)
  2. facing east. (thing 39)
  3. facing south. (thing 40)
  4. facing south. (thing 41)
  5. facing west. (thing 42)


Map data[edit]

Things 215
Vertices 933*
Linedefs 951
Sidedefs 1272
Sectors 177
* The vertex count without the effect of node building is 753.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]



Console Doom levels - Doom for Sony PlayStation and Sega Saturn
Ultimate Doom
Secret levels:
Doom II
The Star Base:
The City:
Secret levels: