MAP35: The Waste Tunnels (PlayStation Doom)

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The Waste Tunnels

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This is a console version
of a PC level.

This level occupies the map slot MAP35. For other maps which occupy this slot, see Category:MAP35.
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MAP35: The Waste Tunnels is the thirty-fifth level of the PlayStation and Sega Saturn versions of Doom, and the fifth level of the Doom II episode. It is based on the original MAP05: The Waste Tunnels, with modifications made to adapt the map to the consoles' limitations. The author of the original map is American McGee.

Walkthrough[edit]

Map of The Waste Tunnels
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. (sector 43)
  2. (sector 113)
  3. (sector 150)

Bugs[edit]

Comparison of versions[edit]

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Areas / screenshots[edit]

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PlayStation screenshots[edit]

Saturn screenshots[edit]

Music[edit]

The map uses the following music tracks:

Port Track Composer Notes
Sony PlayStation "Mutation" Aubrey Hodges See PlayStation Doom music.
Sega Saturn "The Broken Ones" Aubrey Hodges See Saturn Doom music.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing east. (thing 38)
  2. facing east. (thing 39)
  3. facing south. (thing 40)
  4. facing south. (thing 41)
  5. facing west. (thing 42)

Statistics[edit]

Map data[edit]

Things 215
Vertices 933*
Linedefs 951
Sidedefs 1272
Sectors 177
* The vertex count without the effect of node building is 753.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

Navigation[edit]

Console Doom levels - Doom for Sony PlayStation and Sega Saturn
Ultimate Doom
Phobos:
Deimos:
Hell:
Earth:
Secret levels:
Doom II
The Star Base:
The City:
Hell:
Secret levels: