MAP36: Bad Mojo (Stomper)
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Stomper bonus maps |
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This level occupies the map slot MAP36. For other maps which occupy this slot, see Category:MAP36.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP36: Bad Mojo is the third and final bonus map of Stomper. It was designed by Pawel Zarczynski (NMN) and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the north end, there is a switch on the south side of the first gate. Press it. When you get to the south ledge, head west to energy cell packs and stimpacks. There is a teleporter here. Take it and look east to a skull switch. Shoot it and head to the west side of the map. You can find a soul sphere here. Use the wall behind it to ride up, then look south and shoot another skull switch. This will open up the northwest door leading to an alternate exit. (sector 219)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed (normal exit) | |||||
UV speed (secret exit) | |||||
NM speed (normal exit) | |||||
NM speed (secret exit) | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist (normal exit) | |||||
UV pacifist (secret exit) |
The (absence of) data was last verified in its entirety on December 19, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains only three spawn points, making it unplayable in deathmatch mode:
- facing north-west. (thing 15)
- facing north-east. (thing 17)
- facing south-west. (thing 18)
Statistics[edit]
Map data[edit]
Things | 243 |
Vertices | 1324* |
Linedefs | 1254 |
Sidedefs | 1997 |
Sectors | 254 |
Things[edit]
This level contains the following numbers of things per skill level:
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