MAP36: Evilution+ (TNT: Overcharged)

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TNT: Overcharged bonus maps

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Secret maps: 31 32 33 34
Bonus maps

This level occupies the map slot MAP36. For other maps which occupy this slot, see Category:MAP36.
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MAP36: Evilution+ is the second bonus map of TNT: Overcharged. It was designed by Veemon and uses the music track "The Knives That Carved the Megalith" by Cammy, from the TNT: Evilution MIDI Pack.

Walkthrough[edit]

Map of Evilution+
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the south area, stand near the south door and face a blue torch to the northwest. Shoot at it and the door opens for a second. Enter to get a megaarmor (megasphere on Hey, Not Too Rough or lower). (sector 385)
  2. At the east section with the sets of bars that open one by one, after the second set opens, use the black banner on the west wall and go to the alcove to the east with a backpack to ride up. (sector 2369)
  3. In the main field, once the bars to the northeast open up, go there and take the steps up where several compartments open up. Enter the north one and flip the switch inside, then head southeast through the new opening, use the skull switch to the west, and get the megaarmor. (sector 2188)
  4. Use the blue switch at the west side of the main area to raise the steps. Climb up and go southeast to another switch. Use the crates to maneuver to the southwest crate, then jump over the wall to the south to get a computer area map. (sector 2165)
  5. Approaching the red key pillar will open steps to the south. Go to the switch at the end of those steps, then look at the green wall to the northeast, finding a hidden switch there. Flip it to open the west section which has an energy cell pack, medikits, and a berserk pack. (sector 1775)
  6. In Secret #5, use the part of the southwest wall that has red bedrock at its base, revealing a switch to the northeast. Press it, leave to the east, and get the megasphere. (sector 823)
  7. At the west side of the map where a red switch will appear, use the metal wall south of that switch with bloody "ROMERO" letters. Drop to the east, go southeast, then up the steps to the north to get medikits and energy cell packs. (sector 1425)
  8. Head north and northeast from the red switch mentioned earlier until you reach another switch which raises the steps northwest of the main area. Entering this room will reveal a switch on a metal column south of the room for one second. Shoot this switch, lowering the wall beyond the cage to the east and revealing another skull switch. Shoot this one, then quickly turn south and shoot the next one, then quickly turn northeast and shoot the third one (all of these are skull switches beyond the fence). The third switch opens a passage to the west. Take it and a teleporter will open up, letting you access the secret BFG9000 area in the southeast part of the map. (sector 1829)
  9. In the northwest corner of the map, use the terminal on the north wall to reveal a switch to the west. Flip it and immediately turn southeast, shooting the skull switch you see to open the south wall. This reveals a soul sphere and energy cell packs (all items are only on Ultra-Violence or higher). (sector 2338)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on November 18, 2025.

Deathmatch[edit]

Player spawns[edit]

This level contains only one spawn point, making it unplayable in deathmatch mode:

  1. facing south. (thing 7)

Statistics[edit]

Map data[edit]

Things 2700
Vertices 30633*
Linedefs 26972
Sidedefs 46928
Sectors 4457
* The vertex count without the effect of node building is 23131.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]