MAP37: Killing Grounds (Strife: Veteran Edition)


Strife levels (35-38)
Veteran Edition

Castle and Temple
Bishop's Fortress
Commons and Factory
Loremaster and Entity
Extra levels
This level occupies the map slot MAP37. For other maps which occupy this slot, see Category:MAP37.

MAP37: Killing Grounds is the second Capture the Chalice level included with Strife: Veteran Edition. It was designed by Samuel Villarreal (Kaiser) and uses the music track "Industry".

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Spawn pointsUnmarked
Map of Killing Grounds

Source ports which offer the ability to play normal deathmatch games on Capture the Flag maps will allow deathmatch play on this map. All required spawn spots are provided. Strife: Veteran Edition itself always enables Capture the Chalice play when the blue and red team spawn spots are present.

Map layout[edit]

Player spawns[edit]

This level contains eighteen deathmatch spawn points:

  1. facing south. (thing 5)
  2. facing north-west. (thing 195)
  3. facing west. (thing 213)
  4. facing east. (thing 214)
  5. facing east. (thing 215)
  6. facing north-east. (thing 216)
  7. facing west. (thing 217)
  8. facing west. (thing 218)
  9. facing south. (thing 219)
  10. facing west. (thing 220)
  11. facing east. (thing 221)
  12. facing west. (thing 222)
  13. facing north-west. (thing 223)
  14. facing east. (thing 224)
  15. facing east. (thing 225)
  16. facing south. (thing 226)
  17. facing north. (thing 227)
  18. facing north. (thing 228)

It contains eight Team Blue spawn points:

  1. facing east. (thing 51)
  2. facing west. (thing 52)
  3. facing east. (thing 53)
  4. facing west. (thing 54)
  5. facing east. (thing 55)
  6. facing south. (thing 56)
  7. facing south. (thing 57)
  8. facing south. (thing 58)

And it contains eight Team Red spawn points:

  1. facing west. (thing 59)
  2. facing east. (thing 60)
  3. facing west. (thing 61)
  4. facing east. (thing 62)
  5. facing west. (thing 63)
  6. facing north. (thing 64)
  7. facing north. (thing 65)
  8. facing north. (thing 66)

Areas / screenshots[edit]


Map data[edit]

Things 351
Vertices 4126*
Linedefs 3486
Sidedefs 5072
Sectors 535
* The vertex count without the effect of node building is 2914.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]