MAP38: Binary Bastion (Doom: The Golden Souls 2)

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Doom: The Golden Souls 2 maps 30-39

100 01 02 03 04 05 06 07 08 09
10 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29
(30 - 39)
40 41 42 43 44 45 46 47 48 115

This level occupies the map slot MAP38. For other maps which occupy this slot, see Category:MAP38.
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MAP38: Binary Bastion is the thirty-eighth map of Doom: The Golden Souls 2. It was designed by Andrea Gori (Batandy) and uses as its music track a remix by Jimmy from SMWCentral of "Dr. Wily's Castle Theme" from Mega Man 2.

Walkthrough[edit]

Map of Binary Bastion
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the first large room with a bridge going north, a Big Coin is on a grid platform under the bridge. To get it, go back to the door that led you here and jump west and north to get it. (thing 76)
  2. After the second checkpoint, keep going until you reach the next set of red lasers. As you head west, you will notice a gray area to the east with a revenant. To get there, go back to the platform where the lasers are, then jump northwest and maneuver northeast into the gray area. A Big Coin is here. (thing 341)
  3. Get past the second checkpoint until you get to an area with green grid platforms. You will notice a Big Coin behind the grid at the northeast end. Get on the platform with assault rifle clips and jump east to a small platform there, then look slightly south to find an opening to get the Big Coin. (thing 747)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Statistics[edit]

Map data[edit]

Things 830
Vertices 4521
Linedefs 5304
Sidedefs 9298
Sectors 935

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]