MAP38: Colours Out of Space (The UnMaking)

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The UnMaking maps
The Last Moonbase on Earth

01 02 03 04 05 06 07 08

Hell-o, Good-bye

09 10 11 12 13 14 15 16

Dimension of the Darndest

17 18 19 20 21 22 23 24 25 26 27 28

Secret maps

29 30 31 32

Bonus maps
This level occupies the map slot MAP38. For other maps which occupy this slot, see Category:MAP38.
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MAP38: Colours Out of Space is the fourth bonus map of The UnMaking. It was designed by scwiba.

Walkthrough[edit]

Map of Colours Out of Space
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After killing the demons in the long hallway of the blue region, ascend the steps toward a cacodemon positioned next to a box of rockets. On the far side of the cacodemon's platform, a BFG is hidden in a small nook below. (thing 163)
  2. Following the last ambush in the blue region, climb the steps to where there were two Hell knights and two spectres. Start down the hallway but turn left at your first opportunity to drop down to some megaarmor. (sector 636)
  3. Continue down the hallway described in secret #2. A bit past the halfway point, there is a narrow opening on the right side. It is easier to spot while heading in the opposite direction. On a pedestal inside is a backpack. (sector 809)
  4. Upon entering the maroon region, run forward off the starting platform to the slightly lower platform across the gap. There is then another lower platform about 135 degrees to your right. You should be able to see a radiation shielding suit on it. (thing 16)
  5. Drop off the first platform in the maroon region and proceed up the next three sets of stairs. Where you are ambushed by three imps, one of the stairs allows you to get onto the raised edge around the glowing, damaging floor. Follow this edge back toward where you came from and there will be a chainsaw tucked just behind a wall. The chainsaw and the sector it is in are both tagged as secrets. (thing 186)
  6. See secret #5. (sector 577)
  7. In the maroon region, instead of jumping from the high platform to the four boxes of rockets in a row, land on the lip above that platform. From there you can go to the right and drop down to a supercharge and megaarmor that were visible earlier. (sector 216)
  8. Following an ambush by cacodemons and mancubi in the maroon region, you will come to an area with open sky below. There is a small cutout on the east side marking the location of a platform below. Drop to it for a chaingun. (sector 332)
  9. To the rear of the structure containing the blue skull key is a hidden megasphere. To reach the back of the structure you need to climb almost to the key and then turn around and run over to a lower square in the northwest corner. (thing 343)
  10. In the gold and brown region, one of the the raised sectors along the steps leading from the sky floor to the central structure has a difficult-to-spot radiation shielding suit on it. Step onto the first gold-colored step nearby and it will give you enough height to reach the raised sectors. (thing 375)
  11. Around the middle point of the white bridge, a cube below becomes visible with a megasphere on it. Jump down to it and you will automatically be teleported back onto the bridge. (sector 1196)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south-west. (thing 379)
  2. facing south-east. (thing 383)
  3. facing north-east. (thing 385)
  4. facing north-west. (thing 392)

Statistics[edit]

Map data[edit]

Things 517
Vertices 8427*
Linedefs 6818
Sidedefs 11982
Sectors 1205
* The vertex count without the effect of node building is 5101.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]