MAP38: Ordered Chaos (Strife: Veteran Edition)

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Strife levels (35-38)
Veteran Edition

Tarnhill
Castle and Temple
Bishop's Fortress
Commons and Factory
Loremaster and Entity
Extra levels
This level occupies the map slot MAP38. For other maps which occupy this slot, see Category:MAP38.

MAP38: Ordered Chaos is the third Capture the Chalice level included with Strife: Veteran Edition. It was designed by Samuel Villarreal (Kaiser) and uses the music track "Fight".

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Analysis[edit]

Spawn pointsUnmarked
Map of Ordered Chaos

Source ports which offer the ability to play normal deathmatch games on Capture the Flag maps will allow deathmatch play on this map. All required spawn spots are provided. Strife: Veteran Edition itself always enables Capture the Chalice play when the blue and red team spawn spots are present.

Map layout[edit]

Other points of interest[edit]

  • Both bases contain converters, feeding in endless supplies of hapless peasants to become acolytes. The areas behind each team's flag base resemble the converter machine found on MAP24: Factory: Conversion Chapel.
  • Both bases also include several "becoming" acolytes wired into the walls, who can be killed by stray gun fire.

Player spawns[edit]

This level contains twenty-three deathmatch spawn points:

  1. facing east. (thing 90)
  2. facing south. (thing 91)
  3. facing north. (thing 92)
  4. facing north. (thing 93)
  5. facing south-west. (thing 94)
  6. facing west. (thing 95)
  7. facing west. (thing 96)
  8. facing west. (thing 97)
  9. facing south. (thing 98)
  10. facing south. (thing 99)
  11. facing east. (thing 100)
  12. facing east. (thing 101)
  13. facing west. (thing 102)
  14. facing north. (thing 103)
  15. facing south. (thing 104)
  16. facing south. (thing 105)
  17. facing east. (thing 106)
  18. facing east. (thing 107)
  19. facing east. (thing 108)
  20. facing north. (thing 109)
  21. facing north. (thing 110)
  22. facing west. (thing 111)
  23. facing west. (thing 112)

It contains ten Team Blue spawn points:

  1. facing south-east. (thing 129)
  2. facing north-east. (thing 130)
  3. facing south-east. (thing 131)
  4. facing north-east. (thing 132)
  5. facing west. (thing 133)
  6. facing north-west. (thing 134)
  7. facing south. (thing 135)
  8. facing south. (thing 136)
  9. facing south-west. (thing 137)
  10. facing north-east. (thing 138)

And it contains ten Team Red spawn points:

  1. facing north-west. (thing 139)
  2. facing south-west. (thing 140)
  3. facing north-west. (thing 141)
  4. facing south-west. (thing 142)
  5. facing east. (thing 143)
  6. facing south-east. (thing 144)
  7. facing north. (thing 145)
  8. facing north. (thing 146)
  9. facing north-east. (thing 147)
  10. facing south-west. (thing 148)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 454
Vertices 3771*
Linedefs 3612
Sidedefs 5324
Sectors 745
* The vertex count without the effect of node building is 2816.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]