MAP38: Reactor Rush (2048 Unleashed)

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2048 Unleashed maps 33-40
All Hope for Terror

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

(33 - 40)
41 42 43 44 45 46 47 48
Secret map: 49

This level occupies the map slot MAP38. For other maps which occupy this slot, see Category:MAP38.
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MAP38: Reactor Rush is the sixth map of the All Hope for Terror episode of 2048 Unleashed. It was designed by James Caldwell (Obsidian) and uses the music track "" by Glacius.

The map cannot be completed in single-player due to Commander Keen being replaced with a new actor with considerably more health.

Walkthrough[edit]

Map of Reactor Rush
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

The level cannot be completed in single-player due to the Commander Keen actor being replaced with a giant heart that has 12,000 health. The level was designed so that flipping a switch starts an unseen crusher that blows up some barrels and kills a Keen, automatically opening the four metal columns in the corners (which use tag 666) and allowing the player to finish the level. However, because Keen is replaced with an actor with much more health, the new actor is not killed and the level never advances (even if it did, the level would end automatically after the heart dies).

In multiplayer, players can shoot at the reactor core to blow up a large number of unseen barrels and destroy a multiplayer-only heart which is hidden inside (this will also kill player one due to the presence of a voodoo doll hidden inside the core.)

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 21, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing south-east. (thing 153)
  2. facing south-west. (thing 154)
  3. facing north-east. (thing 155)
  4. facing north-west. (thing 156)
  5. facing south-east. (thing 165)
  6. facing south-west. (thing 166)
  7. facing north-west. (thing 167)
  8. facing north-east. (thing 168)

Statistics[edit]

Map data[edit]

Things 248
Vertices 804*
Linedefs 758
Sidedefs 1091
Sectors 70
* The vertex count without the effect of node building is 642.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]