MAP41: Ensanguinated Domicile (2048 Unleashed)


2048 Unleashed maps 41-49
All Hope for Terror

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

33 34 35 36 37 38 39 40
(41 - 49)

This level occupies the map slot MAP41. For other maps which occupy this slot, see Category:MAP41.
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MAP41: Ensanguinated Domicile is the ninth map of the All Hope for Terror episode of 2048 Unleashed. It was designed by Sebastian Graham (General Rainbow Bacon) and uses the music track " ".


Map of Ensanguinated Domicile
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the room with health bonuses on a table and three barrels in the middle, use the cupboard with the face on its right side. Doing so lowers the table, and to the north is a small passage with backpacks, a box of rockets, and a medikit. (sector 322)
  2. In the starting area, go to the west end and fall into the north hole. Examine the tombstone and then teleport out. Go south to the skull lift, but before getting on, use a wall to the west to find a chainsaw. (sector 325)
  3. In the southwest part of the map, go to the room with the pentagram on the floor and use the north wall to get a blur artifact. (sector 327)
  4. In the starting area, go to the west end and fall into the north hole. Examine the tombstone and then teleport out. Go back to the starting point and you will find an open door here. Enter the teleporter to reach a megaarmor. (sector 332)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

This information was last verified in its entirety on January 15, 2018.


Player spawns[edit]

This level contains five spawn points:

  1. facing south. (thing 339)
  2. facing west. (thing 340)
  3. facing north-east. (thing 341)
  4. facing south-east. (thing 342)
  5. facing north. (thing 343)


Map data[edit]

Things 344
Vertices 1804*
Linedefs 1787
Sidedefs 2842
Sectors 342
* The vertex count without the effect of node building is 1483.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]