MAP42: Serious Abstraction (Rabbit's All-comers Mapping Project)

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RAMP maps 40-49

01 10 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29
30 31 32 33 34 35 36 37 38 39
(40 - 49)
50 51 52 53 54 55 56 57 58 59
60 61 62 63 64 65 66 67 68 69
70 71 72 73 74 75 76 77 78 79
80 81 82 83 84 85 86 87 88 89
90 91 92 93 94 95 96 97 98 99
100 101 102 103 104 105 106 107 108 109
110 111 112 113 114 115 116 117 118 119
120 121 122 123 124 125 126 127 128 129
130 131 132 133 134 135 136 137 138 139
140 141 142 143 144 145 146 147 148 149
150 151 152 153 154 155 156 157 158 159
160 161 162 163 164 165 166 167 168 169
170 171 172 173 174 175 176 177 178 179
180 181 182 183 184 185 186 187 188 189
190 191 192 193 194 195 196 197 198 199
200 201 202 203 204 205 206 207 208 209

This level occupies the map slot MAP42. For other maps which occupy this slot, see Category:MAP42.
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MAP42: Serious Abstraction is the forty-second map of Rabbit's All-comers Mapping Project. It was designed by QuotePilgrim and uses the music track "Intermission from DOOM," originally composed by Robert Prince for Doom.

Walkthrough[edit]

Map of Serious Abstraction
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the room with the blue floor and eight columns, head to the east end and use the column with a white light to find a rocket launcher. (sector 68)
  2. At the northwest maze area, go to the southwest and use the lift to get a backpack. (sector 174)
  3. At the northwest maze area, go to the northeast end and open the east wall to get a megaarmor. (sector 199)
  4. Leave the area underneath the yellow key area to the north. Take the lift up to the previous room and get the berserk pack to the west. (sector 228)
  5. In the room with the blue floor and eight columns, open the north wall. Follow the path all the way to a megasphere. (sector 237)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 24, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 495)
  2. facing north. (thing 496)
  3. facing east. (thing 497)
  4. facing west. (thing 498)

Statistics[edit]

Map data[edit]

Things 499
Vertices 1438*
Linedefs 1440
Sidedefs 2328
Sectors 241
* The vertex count without the effect of node building is 1206.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]