MAP44: Lost and Found (2048 Unleashed)

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2048 Unleashed maps 41-49
All Hope for Terror

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

33 34 35 36 37 38 39 40
(41 - 49)

This level occupies the map slot MAP44. For other maps which occupy this slot, see Category:MAP44.
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MAP44: Lost and Found is the twelfth map of the All Hope for Terror episode of 2048 Unleashed. It was designed by Ilya Lazarev (joe-ilya) and uses the music track " ".

Walkthrough[edit]

Map of Lost and Found
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the southern-easternmost corner of the map there's a stack of 4 wooden craters with a berserk behind it that you can access by gliding through the left side or simply going by the other side. (sector 11)
  2. In the southernmost-eastern part of the map there's a pipeline to a view, to the very left of the view there's switch you have to shoot to access the two backpacks on the same pipeline. (sector 54)
  3. The teleporter the red skullkey is on can be stepped on by strafe-falling from the stairs to be teleported into a room with a green armor. (sector 83)
  4. The southernmost-westernmost corner of the map is bright, step into the light to be teleported into a hall filled with a trail of 14 health bonuses, 15 armor bonuses and a bunch of easter eggs on the walls. (sector 131)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

This information was last verified in its entirety on January 15, 2018.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 9)
  2. facing north-east. (thing 265)
  3. facing east. (thing 266)
  4. facing west. (thing 267)

Statistics[edit]

Map data[edit]

Things 268
Vertices 781*
Linedefs 700
Sidedefs 1350
Sectors 148
* The vertex count without the effect of node building is 573.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]