This level occupies the map slot MAP44. For other maps which occupy this slot, see Category:MAP44.
MAP44: Sunken Ghost Ship is the fourth map of Pirate Doom. It was designed by Arch and uses the music tracks "Ghost House" and "Boss Battle" by Koji Kondo, from Super Mario World. The par time defined in MAPINFO is 3:00.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the westernmost room of the ship, shoot the grog barrels and pick up the spinach there. (sector 296)
- In the northeast room of the ship, swim towards the southeast wall from the steps, then use that wall to get to the invulnerability of the crate. (sector 322)
- In the captain's room, press on the back wall to get a box of shotgun shells. (thing 157 via "secret trigger" thing 172)
- In the southeast room of the ship, shoot the pirate flag on the north wall, which reveals partial invisibility in the northeast corner. (thing 384 via "secret trigger" thing 385)
- In the southeast room of the ship, open the treasure chest to get a map. (linedef 2054 via script 11 and "secret trigger" thing 456)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on February 21, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing south. (thing 523)
- facing west. (thing 524)
- facing west. (thing 525)
- facing south. (thing 526)
- facing east. (thing 528)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 1952.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Revenant |
1
|
Zombieman |
4
|
Zombieman |
11 |
10 |
9
|
Shotgun guy |
6 |
10 |
11
|
Demon |
12 |
13 |
15
|
Lost soul |
4
|
Cacodemon |
10 |
11 |
11
|
Weapons |
1-2 |
3 |
4-5
|
Sawed-off shotgun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
4 shotgun shells |
3
|
Box of shotgun shells |
2
|
Bullets |
19
|
Chest of bullets |
1 |
1 |
0
|
Health & Armor |
1-2 |
3 |
4-5
|
Armor |
1
|
Wine |
4
|
Wine |
3
|
Rum |
8
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
14
|
Invulnerability |
1
|
Partial invisibility |
1
|
Beer mug |
6
|
Spinach |
1
|
Map |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
8
|
Teleport landing |
1
|
Barrel |
42
|
|
Deathmatch
|
Weapons |
1-2 |
3 |
4-5
|
Chaingun |
1
|
Old shotgun |
1
|
Sawed-off shotgun |
1
|
Gatling gun |
1
|
Cannon |
1
|
Mini cannon |
1
|
Dynamite launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
4 shotgun shells |
4
|
Box of shotgun shells |
2
|
Bullets |
16
|
Chest of bullets |
2 |
2 |
1
|
Lots of cannonballs |
4
|
Lots of dynamite |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Megaarmor |
1
|
Wine |
4
|
Wine |
1
|
Rum |
5
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
14
|
Backpack |
1
|
Partial invisibility |
1
|
Beer mug |
5
|
Spinach |
2
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
5
|
Barrel |
35
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]