MAP45: Simple Garden (2048 Unleashed)


2048 Unleashed maps 41-49
All Hope for Terror

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

33 34 35 36 37 38 39 40
(41 - 49)

This level occupies the map slot MAP45. For other maps which occupy this slot, see Category:MAP45.
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MAP45: Simple Garden is the thirteenth map of the All Hope for Terror episode of 2048 Unleashed. It was designed by Ilya Lazarev (joe-ilya) and uses the music track " ".


Map of Simple Garden
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Entering the dark alcove leading to the blue card will lower a berserk for a short while back up the red steps you got up there with. (sector 122)
  2. The northern cave has a small switch in the last pipe pillar, push it to lower a plasma gun, a cell pack and a locked secret exit. (sector 123)
  3. After that go back to the red building and press the new button to the left of the berserk secret. (sector 125)
  4. Head back to the second secret after you pushed the switch in the third secret and got all three keys and open the three-keyed door to find the secret exit. (sector 133)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

This information was last verified in its entirety on January 15, 2018.


Player spawns[edit]

This level contains eight spawn points:

  1. facing south-east. (thing 230)
  2. facing south-west. (thing 231)
  3. facing west. (thing 232)
  4. facing north. (thing 233)
  5. facing east. (thing 234)
  6. facing west. (thing 235)
  7. facing south-west. (thing 236)
  8. facing south-east. (thing 237)


Map data[edit]

Things 238
Vertices 921*
Linedefs 866
Sidedefs 1481
Sectors 134
* The vertex count without the effect of node building is 748.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]