MAP46: Your Pattern (2048 Unleashed)

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2048 Unleashed maps 41-49
All Hope for Terror

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

33 34 35 36 37 38 39 40
(41 - 49)

This level occupies the map slot MAP46. For other maps which occupy this slot, see Category:MAP46.
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MAP46: Your Pattern is the fourteenth map of the All Hope for Terror episode of 2048 Unleashed. It was designed by Ilya Lazarev (joe-ilya) and uses the music track " ".

Walkthrough[edit]

Map of Your Pattern
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Behind the red door there's a crack in the wall, go through the very left wall in that crack to get a soulsphere. (sector 9)
  2. After getting out of the ventilation in the northernmost part of the map quickly go back into the other end of the ventilation for a berserk on a timed lift. (sector 69)
  3. Go into the teleporter on the south-west, look behind you and push a switch that will lower a wall and reveal an invulnerability and a couple of dropped shotguns or two shotgun guys depending whether you killed them or not. (sector 97)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max 06:46 Revved 2016-01-01 pc246-646.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

This information was last verified in its entirety on January 15, 2018.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 244)
  2. facing east. (thing 245)
  3. facing north-east. (thing 246)
  4. facing west. (thing 247)

Statistics[edit]

Map data[edit]

Things 248
Vertices 507*
Linedefs 587
Sidedefs 860
Sectors 102
* The vertex count without the effect of node building is 430.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]