MAP47: Mournful Dawn (Skulldash)


Skulldash maps
Tier One

01 32 02 03 04 05 28

Tier Two

06 07 08 09 23 29

Tier Three

10 11 12 13 25 30

Tier Four

14 15 16 17 24 31

Tier Five

18 19 20 21 26 22

Community Tier pt.1

33 34 35 36 37 38 39 40 41 42

Community Tier pt.2
This level occupies the map slot MAP47. For other maps which occupy this slot, see Category:MAP47.
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MAP47: Mournful Dawn is the forty-seventh map of Skulldash. It was designed by Ben Mansell (Bauul) and uses the music track "".


Map of Mournful Dawn
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the west side, on the walkways with several skulltokens, fall into the water below and head southeast to a corridor that has skulltokens and blue skulltokens. (sector 2575)
  2. Head north from the walkways mentioned above, staying on the high ground, then head northwest, making note of the red stained glass. Use a skull switch here to open the glass and reveal a red skulltoken and a green skulltoken. (sector 2589)
  3. Head into the building west of the courtyard. In the next room, use the skull switch to the northwest, then head to the southwest wall and go into the new room to get boxes of ammo, a minigun, two blue skulltokens, a red skulltoken, and a green skulltoken. (sector 2621)
  4. Head behind the south building that leads to the blue key area to find skulltokens and blue skulltokens. (sector 3166)
  5. In the yellow key room, head north to the hall and enter the southeast alcove that has a skulltoken. Open the back wall to get a golden skulltoken. (sector 4565)
  6. At the main courtyard, head to the east side, then up a hill to a portico. Face east and find a slab there. Shoot it to make a soul sphere appear at the portico. (linedef 8655 via script 106 and "secret trigger" thing 820)
  7. In the room south of the yellow key, find the short green torch on the west side and use it to reveal a "secret pinky" which is a demon that spawns at your starting point. Return to the starting point and get rid of the demon, which will cause a "secret bfg" to show up. This is at the west side of the courtyard, which has the BFG10000 and energy cell packs. (thing 824 via scripts 108 & 109 and "secret trigger" thing 825)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 10, 2022.


Map data[edit]

Things 1678
Vertices 10766
Linedefs 17949
Sidedefs 34524
Sectors 7506


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]