MAP51: Hot Winds o' Hell (Pirate Doom)

From DoomWiki.org

Pirate Doom maps 51-59

41 42 43 44 45 46 47 48 49 50
(51 - 59)

This level occupies the map slot MAP51. For other maps which occupy this slot, see Category:MAP51.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP51: Hot Winds o' Hell is the eleventh map of Pirate Doom. It was designed by Arch and uses the music track "". The par time defined in MAPINFO is 2:00.

Walkthrough[edit]

Map of Hot Winds o' Hell
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head east from the start and onto the lower walkway. When it curves south, fall off to the east to get spinach. (sector 255)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing south. (thing 128)
  2. facing east. (thing 133)
  3. facing north. (thing 148)
  4. facing west. (thing 149)
  5. facing north-east. (thing 150)
  6. facing south-east. (thing 151)
  7. facing north-west. (thing 152)
  8. facing south-west. (thing 153)

Statistics[edit]

Map data[edit]

Things 179
Vertices 5342*
Linedefs 4415
Sidedefs 8211
Sectors 536
* The vertex count without the effect of node building is 4140.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]