This level occupies the map slot MAP52. For other maps which occupy this slot, see Category:MAP52.
MAP52: The Abandoned Mines is the fifty-second level of the PlayStation and Sega Saturn versions of Doom, and the twenty-second level of the Doom II episode. It is based on the original MAP26: The Abandoned Mines, with modifications made to adapt the map to the consoles' limitations. The author of the original map is John Romero.
Walkthrough[edit]
Map of The Abandoned Mines
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- (sector 32)
- (sector 46)
- (sector 110)
- (sector 123)
Comparison of versions[edit]
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Areas / screenshots[edit]
PlayStation screenshots[edit]
Saturn screenshots[edit]
The map uses the following music tracks:
Deathmatch[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing west. (thing 216)
- facing south. (thing 217)
- facing west. (thing 218)
- facing west. (thing 219)
- facing south. (thing 220)
- facing south-east. (thing 221)
- facing east. (thing 222)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 727.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4
|
Shotgun guy |
1 |
2 |
2
|
Heavy weapon dude |
3 |
13 |
14
|
Imp |
6 |
17 |
27
|
Lost soul |
1 |
14 |
29
|
Spectre "3" |
0 |
1 |
1
|
Cacodemon |
5 |
14 |
23
|
Hell knight |
2 |
7 |
7
|
Weapons |
1-2 |
3 |
4
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4
|
Box of bullets |
6
|
4 shotgun shells |
18 |
19 |
18
|
Box of shotgun shells |
7 |
6 |
6
|
Rocket |
3
|
Box of rockets |
5 |
6 |
6
|
Energy cell |
1
|
Energy cell pack |
2
|
Health & Armor |
1-2 |
3 |
4
|
Stimpack |
10 |
8 |
6
|
Medikit |
19 |
18 |
17
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4
|
Armor bonus |
21
|
Health bonus |
35
|
Supercharge |
1
|
Backpack |
1
|
Partial invisibility |
1
|
Radiation shielding suit |
2 |
2 |
1
|
Keys |
1-2 |
3 |
4
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4
|
Cooperative start |
2
|
Deathmatch start |
7
|
Exploding barrel |
11
|
Teleport landing |
6
|
|
Technical information[edit]
Inspiration and development[edit]
Navigation[edit]