This level occupies the map slot MAP53. For other maps which occupy this slot, see Category:MAP53.
MAP53: Baron Castle is the thirteenth map of Pirate Doom. It was designed by Arch and uses the music tracks "Red Edison" from Day of the Tentacle, an excerpt from Toccata and Fugue in D minor, BWV 565 by Johann Sebastian Bach, and Piano Sonata No. 11 in A major, K. 331, Movement 3 - Alla Turca by Wolfgang Amadeus Mozart. The par time defined in MAPINFO is 6:00.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the blue key area, raise the platforms on the west side and quickly run into the west side of the room. Use the wall at the south end to find a torch, lots of cannonballs, and a soul sphere. (sector 613)
- In the main hall of the castle, use the recessed wall in the southeast corner to find a secret courtyard with a backpack, a dynamite launcher, lots of dynamite, and rum. (sector 1723)
- To the right of the starting point, you will see rum on the wall. To get it, head east at the intersection and follow the path to a room. Head to the dual flintlocks and press on the wall to get the rum. (linedef 1687 via script 10 and "secret trigger" thing 85)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on February 21, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains nine spawn points:
- facing north. (thing 745)
- facing north. (thing 765)
- facing east. (thing 766)
- facing south. (thing 767)
- facing west. (thing 768)
- facing north. (thing 769)
- facing west. (thing 770)
- facing east. (thing 771)
- facing west. (thing 772)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 6421.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
18 |
20 |
20
|
Shotgun guy |
13 |
20 |
20
|
Demon |
3 |
3 |
5
|
Spectre |
6 |
8 |
9
|
Revenant |
1 |
1 |
2
|
Cacodemon |
7 |
12 |
14
|
Pain elemental |
0 |
1 |
2
|
Hell knight |
1 |
2 |
2
|
Baron of Hell |
4 |
5 |
7
|
Arachnotron |
2
|
Heavy weapon dude |
6 |
10 |
17
|
Imp |
71 |
82 |
86
|
Imp |
1
|
Imp |
18 |
22 |
28
|
Hell knight |
0 |
2 |
2
|
Cannibal witch doctor |
0 |
2 |
2
|
Cyberpirate |
1
|
Weapons |
1-2 |
3 |
4-5
|
Old shotgun |
1
|
Sawed-off shotgun |
1
|
Dual flintlocks |
1
|
Gatling gun |
1
|
Cannon |
1
|
Mini cannon |
1
|
Dynamite |
1
|
Dynamite launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
4 shotgun shells |
14
|
Bullets |
45
|
Cannonballs |
13
|
Lots of cannonballs |
30
|
Dynamite |
5
|
Lots of dynamite |
3
|
Health & Armor |
1-2 |
3 |
4-5
|
Armor |
1
|
Megaarmor |
1
|
Wine |
12 |
16 |
16
|
Rum |
29
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
105
|
Supercharge |
3
|
Backpack |
2
|
Partial invisibility |
1
|
Spinach |
1
|
Iron boots |
1
|
Map |
1
|
Torch |
3
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
8
|
Teleport landing |
1
|
|
Deathmatch
|
Weapons |
1-2 |
3 |
4-5
|
Old shotgun |
1
|
Sawed-off shotgun |
1
|
Dual flintlocks |
1
|
Gatling gun |
1
|
Cannon |
1
|
Mini cannon |
1
|
Dynamite launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
4 shotgun shells |
8
|
Bullets |
11
|
Cannonballs |
7
|
Lots of cannonballs |
10
|
Lots of dynamite |
4
|
Health & Armor |
1-2 |
3 |
4-5
|
Wine |
8 |
12 |
12
|
Rum |
7
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
24
|
Supercharge |
1
|
Megasphere |
1
|
Backpack |
1
|
Torch |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
9
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]