MAP53: The Human Zimmerpede (32in24-15)

From DoomWiki.org

32in24-15 maps 45-54

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33
Uncut Edition:
34 35 36 37 38 39 40 41 42 43 44
(45 - 54)

This level occupies the map slot MAP53. For other maps which occupy this slot, see Category:MAP53.
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MAP53: The Human Zimmerpede is the fifty-third map of 32in24-15, a deathmatch megawad. It was designed by nub_hat and uses the music track " ".

Analysis[edit]

Spawn pointsUnmarked
Map of The Human Zimmerpede

Map layout[edit]

Player spawns[edit]

This level contains seventeen spawn points:

  1. facing west. (thing 0)
  2. facing south-west. (thing 1)
  3. facing west. (thing 2)
  4. facing north-west. (thing 3)
  5. facing north. (thing 4)
  6. facing south-east. (thing 5)
  7. facing south-east. (thing 6)
  8. facing north-east. (thing 7)
  9. facing south. (thing 8)
  10. facing north. (thing 9)
  11. facing south-west. (thing 10)
  12. facing south-west. (thing 11)
  13. facing north-west. (thing 13)
  14. facing north-west. (thing 14)
  15. facing north-west. (thing 15)
  16. facing north-east. (thing 16)
  17. facing south-east. (thing 17)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 91
Vertices 220*
Linedefs 300
Sidedefs 476
Sectors 79
* The vertex count without the effect of node building is 220.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Monsters 1-2 3 4-5
Zombieman 23
Shotgun guy 1
Revenant 8
Cacodemon 8
Hell knight 2
Arachnotron 1
Mancubus 6
Arch-vile 1
Cyberdemon 1
Weapons 1-2 3 4-5
Shotgun 1
Super shotgun 16
Chaingun 1
Rocket launcher 1
BFG9000 1
Items 1-2 3 4-5
Supercharge 1
Partial invisibility 1
Miscellaneous 1-2 3 4-5
Deathmatch start 17

See also[edit]

External links[edit]