MAP54: Redemption Denied (PlayStation Doom)


Jaguar, 3DO and GBA Doom maps
PlayStation and Saturn Doom maps
Xbox Doom maps
Other consoles
This level occupies the map slot MAP54. For other maps which occupy this slot, see Category:MAP54.

MAP54: Redemption Denied is the twenty-fourth and final map in the Doom II episode of the PlayStation and Saturn versions of Doom, and is exclusive to those versions of the game.


Map of Redemption Denied
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


You begin in a room similar to the opening of Doom II's MAP30: Icon of Sin. Make sure you walk all around the room, as its darkness may prevent you from seeing the remaining items.

The teleporter takes you to a large arena. There is a dozen barons of Hell in this room. There is a large pillar in the center with ammo, and four surrounding pillars which periodically raise and lower have a soul sphere and some extra ammo. Additionally, each side of the room has a raised section containing even more ammo, and a teleporter which takes you to the other sides of the room.

After you kill all barons, two corners of the room will lower, revealing two spider masterminds. While it is possible to kill both of them individually using the cover available, you can also attract the attention of one without firing your weapons, then strafe run toward the other to make them fight. You more than likely have a BFG9000, so greet the remaining spider using it. After both lie dead, a door will open up to a hallway which leads to the exit teleporter.

Other points of interest[edit]


There are no official secrets in this level.


Areas / screenshots[edit]

PlayStation screenshots[edit]

Saturn screenshots[edit]

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The map uses the following music tracks:

Port Track Composer Notes
Sony PlayStation "Hell's Churn" Aubrey Hodges See PlayStation Doom music.
Sega Saturn "Breath Of Horror" Aubrey Hodges See Saturn Doom music.


Player spawns[edit]

This level contains six spawn points:

  1. facing east. (thing 75)
  2. facing north-west. (thing 76)
  3. facing north. (thing 77)
  4. facing south. (thing 78)
  5. facing north-east. (thing 79)
  6. facing west. (thing 106)


Map data[edit]

Things 114
Vertices 373*
Linedefs 359
Sidedefs 484
Sectors 56
* The vertex count without the effect of node building is 289.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


  • As this is the last level of the game, this is the only other time the player will come across intermission text spoken by a deep, ominous voice-over. The text itself is actually an unused ending from the Atari Jaguar version of Doom, stating that "by turning the evil of the horrors of Hell in upon itself", the player has destroyed the power of the demons, stopping their invasion cold. The text then claims, sardonically, that the player can "retire to a lifetime of frivolity" and congratulates the player before the cast of monsters begins.

External links[edit]


Console Doom levels - Doom for Sony PlayStation and Sega Saturn
Ultimate Doom
Secret levels:
Doom II
The Star Base:
The City:
Secret levels: