MAP57: Black Metal Fortress (DUMP Episode 2: Dump Harder)

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DUMP Episode 2 maps 51-60

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45 46 47 48 49 50
(51 - 60)
61 62 63 64 65 S1 FINAL

This level occupies the map slot MAP57. For other maps which occupy this slot, see Category:MAP57.
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MAP57: Black Metal Fortress is the fifty-seventh map of DUMP Episode 2: Dump Harder. It was designed by Henix_Aurorus and uses the music track "".

Walkthrough[edit]

Map of Black Metal Fortress
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the room east of the start, shoot the four columns in the corners, which opens a secret room to the south with armor shards, a bullet kit, and a box of shotgun shells. (sector 1364)
  2. At the northeast end, near the shootable column, open the wall with pipes to get a shell kit and a box of shotgun shells. (sector 1367)
  3. In the grim castle room past the northeast corridor, open the south skull to find a switch. Flipping it reveals a bullet kit and a medikit to the north. (sector 903)
  4. Take the east path in the room with the previous secret, then take the northeast path and head to the room to the east. Climb the steps and jump to the southeast. Go towards the statue to get a megaarmor. (sector 1366)
  5. After pressing the switch at the southeasternmost end, go back to the previous room and take the steps to the previously barred-off area. Open the southwest corner wall to get armor shards and a box of ammo. (sector 645)
  6. Keep going in the sewer until you find a room to the east, which has a plasma gun. A wall to the south can be opened, revealing a megasphere. (sector 392)
  7. In the big room with the mancubus at the southwest end, jump up to the south wall and open the wall with the lion face to find a megaarmor, a medikit, and a box of shotgun shells. (sector 1371)
  8. When you open the yellow door, you will be on the high ledge outside the starting point, where a lift will raise up. From your ledge, jump southwest, just west of the lift. If you do it right, you will enter a secret room with a BFG9000 and energy cell packs. (sector 132)
  9. In the dark corridors going north, a mancubus will appear to the west before the long corridor going north. Crouch and jump to the pen where the mancubus is to find a stimpack and a box of shotgun shells. (sector 543)
  10. On the path leading to the red key, at the east side, find a wall to the west that looks different. Open it and crouch and jump in to get armor shards, an energy cell pack, a box of rockets, and a medikit. (sector 983)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 22, 2022.

Statistics[edit]

Map data[edit]

Things 815
Vertices 4736
Linedefs 6120
Sidedefs 9891
Sectors 1373

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]